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65 lines
1.9 KiB
C#
65 lines
1.9 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.IO;
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using osu.Game.Rulesets.Objects;
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namespace osu.Game.Beatmaps.Formats
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{
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public abstract class BeatmapDecoder
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{
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private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
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static BeatmapDecoder()
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{
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OsuLegacyDecoder.Register();
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}
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public static BeatmapDecoder GetDecoder(StreamReader stream)
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{
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string line;
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do { line = stream.ReadLine()?.Trim(); }
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while (line != null && line.Length == 0);
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if (line == null || !decoders.ContainsKey(line))
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throw new IOException(@"Unknown file format");
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return (BeatmapDecoder)Activator.CreateInstance(decoders[line], line);
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}
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protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
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{
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decoders[magic] = typeof(T);
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}
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public virtual Beatmap Decode(StreamReader stream)
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{
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return ParseFile(stream);
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}
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public virtual void Decode(StreamReader stream, Beatmap beatmap)
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{
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ParseFile(stream, beatmap);
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}
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protected virtual Beatmap ParseFile(StreamReader stream)
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{
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var beatmap = new Beatmap
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{
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HitObjects = new List<HitObject>(),
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BeatmapInfo = new BeatmapInfo
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{
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Metadata = new BeatmapMetadata(),
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Difficulty = new BeatmapDifficulty(),
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},
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};
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ParseFile(stream, beatmap);
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return beatmap;
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}
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protected abstract void ParseFile(StreamReader stream, Beatmap beatmap);
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}
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}
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