1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 09:32:53 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs
2023-01-11 14:28:11 -05:00

30 lines
995 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.UI;
using osu.Framework.Bindables;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHidden : ManiaModPlayfieldCover
{
public override LocalisableString Description => @"Keys fade out before you hit them!";
public override double ScoreMultiplier => 1;
public override BindableNumber<float> Coverage { get; } = new BindableFloat(0.5f)
{
Precision = 0.1f,
MinValue = 0.2f,
MaxValue = 0.8f,
Default = 0.5f,
};
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();
protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll;
}
}