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osu-lazer/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs

48 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Database;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public partial class StableDirectorySelectScreen : DirectorySelectScreen
{
private readonly TaskCompletionSource<string> taskCompletionSource;
[Resolved]
private LegacyImportManager legacyImportManager { get; set; } = null!;
protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
protected override bool IsValidDirectory(DirectoryInfo? info) => legacyImportManager.IsUsableForStableImport(info, out _);
public override LocalisableString HeaderText => "Please select your osu!stable install location";
public StableDirectorySelectScreen(TaskCompletionSource<string> taskCompletionSource)
{
this.taskCompletionSource = taskCompletionSource;
}
protected override void OnSelection(DirectoryInfo directory)
{
if (!legacyImportManager.IsUsableForStableImport(directory, out var stableRoot))
throw new InvalidOperationException($@"{nameof(OnSelection)} was called on an invalid directory. This should never happen.");
taskCompletionSource.TrySetResult(stableRoot.FullName);
this.Exit();
}
public override bool OnExiting(ScreenExitEvent e)
{
taskCompletionSource.TrySetCanceled();
return base.OnExiting(e);
}
}
}