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CarouselBeatmap.cs
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Update FilterMatchingTest and filter code to use ruleset's OnlineID
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2022-01-10 12:30:34 +09:00 |
CarouselBeatmapSet.cs
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Various updates to ruleset and primary key usages to move closer to realm support
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2022-01-12 16:57:13 +09:00 |
CarouselGroup.cs
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Remove direct drawable storage from carousel models
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2020-10-13 17:37:33 +09:00 |
CarouselGroupEagerSelect.cs
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Avoid performing eager selection constantly on adding ranges of new children
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2020-10-13 17:37:33 +09:00 |
CarouselHeader.cs
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Use default hover sample instead of song-ping (they're the same sample anyway)
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2021-11-10 17:14:20 +09:00 |
CarouselItem.cs
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Store y positions inside items rather than in a separate array
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2020-10-13 17:37:33 +09:00 |
DrawableCarouselBeatmap.cs
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Update null fallback cases involving OnlineID
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2022-01-12 16:39:36 +09:00 |
DrawableCarouselBeatmapSet.cs
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Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface
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2021-11-12 17:52:44 +09:00 |
DrawableCarouselItem.cs
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Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
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2020-10-13 19:31:29 +09:00 |
FilterableDifficultyIcon.cs
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Rename BeatmapInfo variables which were named beatmap for clarity
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2021-10-02 12:45:34 +09:00 |
FilterableGroupedDifficultyIcon.cs
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Rename BeatmapInfo variables which were named beatmap for clarity
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2021-10-02 12:45:34 +09:00 |
SetPanelBackground.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
SetPanelContent.cs
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Various updates to ruleset and primary key usages to move closer to realm support
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2022-01-12 16:57:13 +09:00 |
TopLocalRank.cs
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Revert weird event flow in model manager/importers
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2021-11-05 19:12:49 +09:00 |