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e3afd89dc8
Also includes a test case in `TestSceneShearedButton`s to ensure the buttons' shear factors don't change on different heights (I've encountered issues with that previously).
219 lines
7.9 KiB
C#
219 lines
7.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public partial class TestSceneShearedButtons : OsuManualInputManagerTestScene
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{
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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[TestCase(false)]
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[TestCase(true)]
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public void TestShearedButton(bool bigButton)
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{
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ShearedButton button = null;
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bool actionFired = false;
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AddStep("create button", () =>
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{
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actionFired = false;
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if (bigButton)
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{
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Child = button = new ShearedButton(400, 80)
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{
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LighterColour = Colour4.FromHex("#FFFFFF"),
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DarkerColour = Colour4.FromHex("#FFCC22"),
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TextColour = Colour4.Black,
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TextSize = 36,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Let's GO!",
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Action = () => actionFired = true,
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};
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}
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else
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{
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Child = button = new ShearedButton(200, 80)
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{
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LighterColour = Colour4.FromHex("#FF86DD"),
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DarkerColour = Colour4.FromHex("#DE31AE"),
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TextColour = Colour4.White,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Press me",
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Action = () => actionFired = true,
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};
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}
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});
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AddStep("set disabled", () => button.Enabled.Value = false);
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AddStep("press button", () => button.TriggerClick());
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AddAssert("action not fired", () => !actionFired);
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AddStep("set enabled", () => button.Enabled.Value = true);
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AddStep("press button", () => button.TriggerClick());
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AddAssert("action fired", () => actionFired);
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}
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[Test]
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public void TestShearedToggleButton()
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{
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ShearedToggleButton button = null;
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AddStep("create button", () =>
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{
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Child = button = new ShearedToggleButton(200)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Toggle me",
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};
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});
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AddToggleStep("toggle button", active => button.Active.Value = active);
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AddToggleStep("toggle disabled", disabled => button.Active.Disabled = disabled);
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}
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[Test]
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public void TestSizing()
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{
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ShearedToggleButton toggleButton = null;
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AddStep("create fixed width button", () => Child = toggleButton = new ShearedToggleButton(200)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Fixed width"
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});
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AddAssert("draw width is 200", () => toggleButton.DrawWidth, () => Is.EqualTo(200).Within(Precision.FLOAT_EPSILON));
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AddStep("change text", () => toggleButton.Text = "New text");
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AddAssert("draw width is 200", () => toggleButton.DrawWidth, () => Is.EqualTo(200).Within(Precision.FLOAT_EPSILON));
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AddStep("create auto-sizing button", () => Child = toggleButton = new ShearedToggleButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "This button autosizes to its text!"
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});
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AddAssert("button is wider than text", () => toggleButton.DrawWidth, () => Is.GreaterThan(toggleButton.ChildrenOfType<SpriteText>().Single().DrawWidth));
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float originalDrawWidth = 0;
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AddStep("store button width", () => originalDrawWidth = toggleButton.DrawWidth);
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AddStep("change text", () => toggleButton.Text = "New text");
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AddAssert("button is wider than text", () => toggleButton.DrawWidth, () => Is.GreaterThan(toggleButton.ChildrenOfType<SpriteText>().Single().DrawWidth));
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AddAssert("button width decreased", () => toggleButton.DrawWidth, () => Is.LessThan(originalDrawWidth));
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}
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[Test]
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public void TestDisabledState()
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{
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ShearedToggleButton button = null;
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AddStep("create button", () =>
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{
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Child = button = new ShearedToggleButton(200)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Toggle me",
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};
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});
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clickToggle();
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assertToggleState(true);
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clickToggle();
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assertToggleState(false);
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setToggleDisabledState(true);
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assertToggleState(false);
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clickToggle();
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assertToggleState(false);
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setToggleDisabledState(false);
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assertToggleState(false);
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clickToggle();
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assertToggleState(true);
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setToggleDisabledState(true);
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assertToggleState(true);
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clickToggle();
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assertToggleState(true);
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void clickToggle() => AddStep("click toggle", () =>
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{
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InputManager.MoveMouseTo(button);
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InputManager.Click(MouseButton.Left);
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});
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void assertToggleState(bool active) => AddAssert($"toggle is {(active ? "" : "not ")}active", () => button.Active.Value == active);
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void setToggleDisabledState(bool disabled) => AddStep($"{(disabled ? "disable" : "enable")} toggle", () => button.Active.Disabled = disabled);
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}
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[Test]
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public void TestButtons()
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{
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AddStep("create buttons", () => Children = new[]
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{
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new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Scale = new Vector2(2.5f),
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Children = new Drawable[]
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{
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new ShearedButton(120)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Text = "Test",
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Action = () => { },
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Padding = new MarginPadding(),
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},
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new ShearedButton(120, 40)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Text = "Test",
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Action = () => { },
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Padding = new MarginPadding { Left = -1f },
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},
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new ShearedButton(120, 70)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Text = "Test",
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Action = () => { },
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Padding = new MarginPadding { Left = 3f },
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},
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}
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}
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});
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}
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}
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}
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