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osu-lazer/osu.Game.Rulesets.Taiko.Tests/TestSceneDrumTouchInputArea.cs
2022-07-22 16:39:26 +09:00

51 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
public class TestSceneDrumTouchInputArea : OsuTestScene
{
[Cached]
private TaikoInputManager taikoInputManager = new TaikoInputManager(new TaikoRuleset().RulesetInfo);
private DrumTouchInputArea drumTouchInputArea = null!;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create drum", () =>
{
Children = new Drawable[]
{
new InputDrum
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = 0.5f,
},
drumTouchInputArea = new DrumTouchInputArea
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Height = 0.5f,
},
};
});
}
[Test]
public void TestDrum()
{
AddStep("show drum", () => drumTouchInputArea.Show());
}
}
}