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osu-lazer/osu.Game/Scoring
smoogipoo b82ed3f167 Fix potential blocking operation on OrderByTotalScoreAsync()
In reality this wouldn't be a long process, but the blocking is really
noticeable if you add a Task.Delay(1000) in GetTotalScoreAsync().
2021-10-08 14:23:54 +09:00
..
Legacy Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
HitResultDisplayStatistic.cs Extract tuple into class 2020-10-07 15:34:03 +09:00
LegacyDatabasedScore.cs Allow legacy score to be constructed even if replay file is missing 2020-06-15 20:31:47 +09:00
Score.cs Add deep cloning support to Score/ScoreInfo/Replay 2021-07-19 14:14:28 +09:00
ScoreFileInfo.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ScoreInfo.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
ScoreManager.cs Fix potential blocking operation on OrderByTotalScoreAsync() 2021-10-08 14:23:54 +09:00
ScoreModelDownloader.cs Split out IModelDownloader and also split apart ScoreManager 2021-09-30 18:25:20 +09:00
ScoreModelManager.cs Split out IModelDownloader and also split apart ScoreManager 2021-09-30 18:25:20 +09:00
ScorePerformanceCache.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
ScoreRank.cs Update mapper usages with LocalisableDescription 2021-07-31 01:47:14 +03:00
ScoreStore.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00