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osu-lazer/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapOptionsOverlay.cs
2019-10-04 17:22:42 -07:00

30 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Select.Options;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
[Description("bottom beatmap details")]
public class TestSceneBeatmapOptionsOverlay : OsuTestScene
{
public TestSceneBeatmapOptionsOverlay()
{
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number3);
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number4);
Add(overlay);
AddStep(@"Toggle", overlay.ToggleVisibility);
}
}
}