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osu-lazer/osu.Game.Rulesets.Osu/Edit
Naxess b7bc42e0d3 Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
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Blueprints Revert "Refactor SliderSelectionBlueprint to not reference blueprint pieces for input handling" 2021-05-08 23:33:03 +09:00
Checks Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
DrawableOsuEditorRuleset.cs Update osu! editor transform logic to allow adjustments to DrawableSliderRepeat and DrawableSliderTail 2021-04-26 15:27:10 +09:00
HitCircleCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
OsuBeatmapVerifier.cs Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
OsuBlueprintContainer.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
OsuDistanceSnapGrid.cs Snap based on end position/time of the previous object 2019-12-17 16:35:40 +09:00
OsuHitObjectComposer.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
OsuSelectionHandler.cs Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates 2021-04-29 16:10:42 +09:00
SliderCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
SpinnerCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00