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osu-lazer/osu.Game/Screens/Play/HUD/DrawableGameplayLeaderboardScore.cs
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447 lines
19 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Layout;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.Leaderboards;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Play.HUD
{
public partial class DrawableGameplayLeaderboardScore : CompositeDrawable
{
public const float MIN_WIDTH = extended_left_panel_width + avatar_size / 2 + 5;
private const float left_panel_extension_width = 20;
private const float regular_left_panel_width = avatar_size + avatar_size / 2;
private const float extended_left_panel_width = regular_left_panel_width + left_panel_extension_width;
private const float accuracy_combo_width_cutoff = 150;
private const float username_score_width_cutoff = 50;
private const float avatar_size = PANEL_HEIGHT;
public const float PANEL_HEIGHT = 38f;
public static readonly float SHEAR_WIDTH = PANEL_HEIGHT * OsuGame.SHEAR.X;
/// <summary>
/// Extra width lenience to account for the out-of-range values produced by elastic easing when the score panel becomes extended (due to earning first score position or is a tracked score).
/// </summary>
public const float ELASTIC_WIDTH_LENIENCE = 10f;
private const double panel_transition_duration = 500;
private const double text_transition_duration = 200;
public Bindable<bool> Expanded { get; } = new BindableBool();
public BindableLong TotalScore { get; } = new BindableLong();
public BindableDouble Accuracy { get; } = new BindableDouble(1);
public BindableInt Combo { get; } = new BindableInt();
public BindableBool HasQuit { get; } = new BindableBool();
public Bindable<int?> ScorePosition { get; } = new Bindable<int?>();
public Bindable<long> DisplayOrder { get; } = new Bindable<long>();
private Func<ScoringMode, long>? getDisplayScoreFunction;
public Func<ScoringMode, long> GetDisplayScore
{
set => getDisplayScoreFunction = value;
}
public Color4? BackgroundColour { get; }
public IUser? User { get; }
/// <summary>
/// Whether this score is the local user or a replay player (and should be focused / always visible).
/// </summary>
public readonly bool Tracked;
private FillFlowContainer scorePanel = null!;
private Container leftLayer = null!;
private Box leftLayerGradient = null!;
private Container rightLayer = null!;
private Box rightLayerGradient = null!;
private Container scoreComponents = null!;
private OsuSpriteText usernameText = null!;
private OsuSpriteText positionText = null!;
private OsuSpriteText accuracyText = null!;
private OsuSpriteText scoreText = null!;
private OsuSpriteText comboText = null!;
private IBindable<ScoringMode> scoreDisplayMode = null!;
private bool isFriend;
[Resolved]
private OsuConfigManager config { get; set; } = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
private readonly LayoutValue drawSizeLayout = new LayoutValue(Invalidation.DrawSize);
/// <summary>
/// Creates a new <see cref="DrawableGameplayLeaderboardScore"/>.
/// </summary>
public DrawableGameplayLeaderboardScore(GameplayLeaderboardScore score)
{
User = score.User;
Tracked = score.Tracked;
TotalScore.BindTo(score.TotalScore);
Accuracy.BindTo(score.Accuracy);
Combo.BindTo(score.Combo);
HasQuit.BindTo(score.HasQuit);
ScorePosition.BindTo(score.Position);
DisplayOrder.BindTo(score.DisplayOrder);
GetDisplayScore = score.GetDisplayScore;
if (score.TeamColour != null)
BackgroundColour = score.TeamColour.Value;
RelativeSizeAxes = Axes.X;
Height = PANEL_HEIGHT;
Shear = OsuGame.SHEAR;
AddLayout(drawSizeLayout);
}
[BackgroundDependencyLoader]
private void load()
{
const float corner_radius = 10;
Container avatarLayer;
InternalChild = scorePanel = new FillFlowContainer
{
CornerRadius = corner_radius,
BorderThickness = 2f,
Masking = true,
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Children = new[]
{
// Apparently this whole dual layer thing is here because the design apparently called
// for a different colour to the left opposed to the right.
//
// I don't know this makes much visual sense. If it ever becomes an issue, rip it out
// and replace with a single gradient instead.
leftLayer = new Container
{
Width = regular_left_panel_width,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
leftLayerGradient = new Box
{
RelativeSizeAxes = Axes.Both,
},
new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = regular_left_panel_width,
// This may not be mathematically accurate but the position text looks best aligned with it.
Padding = new MarginPadding { Right = avatar_size / 2 - SHEAR_WIDTH / 2 },
RelativeSizeAxes = Axes.Y,
Child = positionText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.Style.Caption1.With(weight: FontWeight.SemiBold),
Shear = -OsuGame.SHEAR,
}
}
},
},
// this is placed here between the left and right layer for layout purposes,
// but it's proxied below to render in front of them.
avatarLayer = new Container
{
Size = new Vector2(avatar_size),
// precise padding so the avatar's top and bottom sides land as close to the panel borders as possible.
Padding = new MarginPadding(1.3f),
// negative left margin to place the avatar's center directly at the edge of the left layer.
Margin = new MarginPadding { Left = -avatar_size / 2 },
Child = new Container
{
RelativeSizeAxes = Axes.Both,
CornerRadius = corner_radius,
Masking = true,
Child = new ScoreAvatar(User)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Shear = -OsuGame.SHEAR,
// extra scaling to cover the entire sheared area.
Scale = new Vector2(1.1f),
},
},
},
rightLayer = new Container
{
RelativeSizeAxes = Axes.Y,
// negative left margin to make the X position of the right layer directly at the avatar center (rendered behind it).
Margin = new MarginPadding { Left = -avatar_size / 2 },
Children = new Drawable[]
{
rightLayerGradient = new Box
{
RelativeSizeAxes = Axes.Both,
},
scoreComponents = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = avatar_size / 2 + 4, Right = 20, Vertical = 5 },
Shear = -OsuGame.SHEAR,
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new[]
{
usernameText = new TruncatingSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Text = User?.Username ?? string.Empty,
Font = OsuFont.Style.Caption1.With(weight: FontWeight.SemiBold),
RelativeSizeAxes = Axes.X,
},
accuracyText = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.Style.Caption2.With(weight: FontWeight.SemiBold),
},
}
},
},
new GridContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new[]
{
scoreText = new TruncatingSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.Style.Body.With(weight: FontWeight.Regular),
RelativeSizeAxes = Axes.X,
},
comboText = new OsuSpriteText
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Font = OsuFont.Style.Caption2.With(weight: FontWeight.SemiBold),
},
}
},
},
},
}
}
},
avatarLayer.CreateProxy(),
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
isFriend = User != null && api.LocalUserState.Friends.Any(u => User.OnlineID == u.TargetID);
scoreDisplayMode = config.GetBindable<ScoringMode>(OsuSetting.ScoreDisplayMode);
scoreDisplayMode.BindValueChanged(_ => updateScore());
TotalScore.BindValueChanged(_ => updateScore(), true);
Accuracy.BindValueChanged(v => accuracyText.Text = v.NewValue.FormatAccuracy(), true);
Combo.BindValueChanged(v => comboText.Text = $@"{v.NewValue}x", true);
Expanded.BindValueChanged(onExpanded, true);
HasQuit.BindValueChanged(_ => updatePanelState());
ScorePosition.BindValueChanged(_ => updatePanelState(), true);
FinishTransforms(true);
}
private void updateScore() => scoreText.Text = (getDisplayScoreFunction?.Invoke(scoreDisplayMode.Value) ?? TotalScore.Value).ToString("N0");
private void onExpanded(ValueChangedEvent<bool> expanded)
{
if (expanded.NewValue)
{
rightLayer.ResizeWidthTo(computeRightLayerWidth(), panel_transition_duration, Easing.OutQuint);
scoreComponents.FadeIn(panel_transition_duration, Easing.OutQuint);
}
else
{
rightLayer.ResizeWidthTo(avatar_size / 2, panel_transition_duration, Easing.OutQuint);
scoreComponents.FadeOut(text_transition_duration, Easing.OutQuint);
}
}
private void updatePanelState()
{
positionText.Text = ScorePosition.Value.HasValue ? $"#{ScorePosition.Value.Value.FormatRank()}" : "-";
Color4 usernameColour = Color4.White;
bool widthExtension = false;
if (HasQuit.Value)
{
setPanelColour(Color4.Gray);
usernameColour = colours.Red2;
}
else if (ScorePosition.Value == 1)
{
widthExtension = true;
setPanelColour(BackgroundColour ?? colours.Lime2);
}
else if (Tracked)
{
widthExtension = true;
setPanelColour(BackgroundColour ?? colours.Orange2);
}
else if (isFriend)
{
setPanelColour(BackgroundColour ?? colours.Pink1);
usernameColour = colours.Pink1;
}
else
setPanelColour(BackgroundColour ?? colours.Blue4);
usernameText.FadeColour(usernameColour, text_transition_duration, Easing.OutQuint);
scorePanel.MoveToX(widthExtension ? 0 : left_panel_extension_width, panel_transition_duration, Easing.OutElastic);
leftLayer.ResizeWidthTo(widthExtension ? extended_left_panel_width : regular_left_panel_width, panel_transition_duration, Easing.OutElastic);
}
private void setPanelColour(Color4 baseColour)
{
leftLayerGradient.Colour = ColourInfo.GradientVertical(baseColour.Opacity(0.2f), baseColour.Opacity(0.5f));
rightLayerGradient.Colour = ColourInfo.GradientVertical(baseColour.Opacity(0.1f), baseColour.Opacity(0.3f));
scorePanel.BorderColour = ColourInfo.GradientVertical(baseColour.Opacity(0.2f), baseColour);
}
protected override void Update()
{
base.Update();
if (!drawSizeLayout.IsValid)
{
if (Expanded.Value)
{
rightLayer.ClearTransforms(targetMember: nameof(Width));
rightLayer.Width = computeRightLayerWidth();
}
drawSizeLayout.Validate();
}
bool showAccuracyAndCombo = rightLayer.Width >= accuracy_combo_width_cutoff;
accuracyText.Alpha = showAccuracyAndCombo ? 1 : 0;
comboText.Alpha = showAccuracyAndCombo ? 1 : 0;
bool showUsernameAndScore = rightLayer.Width >= username_score_width_cutoff;
usernameText.Alpha = showUsernameAndScore ? 1 : 0;
scoreText.Alpha = showUsernameAndScore ? 1 : 0;
}
private float computeRightLayerWidth() => Math.Max(0, DrawWidth - extended_left_panel_width - avatar_size / 2);
private partial class ScoreAvatar : CompositeDrawable
{
private readonly IUser? user;
private Box placeholder = null!;
public ScoreAvatar(IUser? user)
{
this.user = user;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = placeholder = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.1f),
};
}
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(new DrawableAvatar(user), a =>
{
placeholder.FadeOut(300, Easing.InQuint);
AddInternal(a);
});
}
}
}
}