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osu-lazer/osu.Game/Screens/OnlinePlay/Matchmaking/Match/BeatmapSelect/MatchmakingSelectPanelBeatmap.cs
T

57 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect
{
public partial class MatchmakingSelectPanelBeatmap : MatchmakingSelectPanel
{
private readonly APIBeatmap beatmap;
private readonly Mod[] mods;
public MatchmakingSelectPanelBeatmap(MatchmakingPlaylistItem item)
: base(item.PlaylistItem)
{
beatmap = item.Beatmap;
mods = item.Mods;
}
private CardContent content = null!;
private Sample? resultSample;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
resultSample = audio.Samples.Get(@"Multiplayer/Matchmaking/Selection/roulette-result");
Add(content = new CardContentBeatmap(beatmap, mods));
}
public override void PresentAsChosenBeatmap(MatchmakingPlaylistItem playlistItem)
{
ShowChosenBorder();
this.MoveTo(Vector2.Zero, 1000, Easing.OutExpo)
.ScaleTo(1.5f, 1000, Easing.OutExpo);
resultSample?.Play();
}
public override void AddUser(APIUser user)
{
content.SelectionOverlay.AddUser(user);
}
public override void RemoveUser(APIUser user)
{
content.SelectionOverlay.RemoveUser(user.Id);
}
}
}