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osu-lazer/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
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2026-01-14 02:15:10 -05:00

43 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.General
{
public partial class LanguageSettings : SettingsSubsection
{
protected override LocalisableString Header => GeneralSettingsStrings.LanguageHeader;
[BackgroundDependencyLoader]
private void load(OsuGameBase game, OsuConfigManager config, FrameworkConfigManager frameworkConfig)
{
Children = new Drawable[]
{
new SettingsItemV2(new FormEnumDropdown<Language>
{
Caption = GeneralSettingsStrings.LanguageDropdown,
Current = game.CurrentLanguage,
AlwaysShowSearchBar = true,
}),
new SettingsItemV2(new FormCheckBox
{
Caption = GeneralSettingsStrings.PreferOriginalMetadataLanguage,
Current = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowUnicode)
}),
new SettingsItemV2(new FormCheckBox
{
Caption = GeneralSettingsStrings.Prefer24HourTimeDisplay,
Current = config.GetBindable<bool>(OsuSetting.Prefer24HourTime)
}),
};
}
}
}