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osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline/TimingPointPiece.cs

58 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
public class TimingPointPiece : CompositeDrawable
{
private readonly BindableNumber<double> beatLength;
private OsuSpriteText bpmText;
public TimingPointPiece(TimingControlPoint point)
{
beatLength = point.BeatLengthBindable.GetBoundCopy();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Origin = Anchor.CentreLeft;
Anchor = Anchor.CentreLeft;
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Box
{
Alpha = 0.9f,
Colour = ColourInfo.GradientHorizontal(colours.YellowDark, colours.YellowDark.Opacity(0.5f)),
RelativeSizeAxes = Axes.Both,
},
bpmText = new OsuSpriteText
{
Alpha = 0.9f,
Padding = new MarginPadding(3),
Font = OsuFont.Default.With(size: 40)
}
};
beatLength.BindValueChanged(beatLength =>
{
bpmText.Text = $"{60000 / beatLength.NewValue:n1} BPM";
}, true);
}
}
}