mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 14:52:55 +08:00
70 lines
2.4 KiB
C#
70 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
using Newtonsoft.Json;
|
|
|
|
namespace osu.Game.Rulesets
|
|
{
|
|
public class RulesetInfo : IEquatable<RulesetInfo>
|
|
{
|
|
public int? ID { get; set; }
|
|
|
|
public string Name { get; set; }
|
|
|
|
public string ShortName { get; set; }
|
|
|
|
private string instantiationInfo;
|
|
|
|
public string InstantiationInfo
|
|
{
|
|
get => instantiationInfo;
|
|
set => instantiationInfo = abbreviateInstantiationInfo(value);
|
|
}
|
|
|
|
private string abbreviateInstantiationInfo(string value)
|
|
{
|
|
// exclude version onwards, matching only on namespace and type.
|
|
// this is mainly to allow for new versions of already loaded rulesets to "upgrade" from old.
|
|
return string.Join(',', value.Split(',').Take(2));
|
|
}
|
|
|
|
[JsonIgnore]
|
|
public bool Available { get; set; }
|
|
|
|
// TODO: this should probably be moved to RulesetStore.
|
|
public virtual Ruleset CreateInstance()
|
|
{
|
|
if (!Available) return null;
|
|
|
|
var ruleset = (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo));
|
|
|
|
// overwrite the pre-populated RulesetInfo with a potentially database attached copy.
|
|
ruleset.RulesetInfo = this;
|
|
|
|
return ruleset;
|
|
}
|
|
|
|
public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
|
|
|
|
public override bool Equals(object obj) => obj is RulesetInfo rulesetInfo && Equals(rulesetInfo);
|
|
|
|
[SuppressMessage("ReSharper", "NonReadonlyMemberInGetHashCode")]
|
|
public override int GetHashCode()
|
|
{
|
|
unchecked
|
|
{
|
|
var hashCode = ID.HasValue ? ID.GetHashCode() : 0;
|
|
hashCode = (hashCode * 397) ^ (InstantiationInfo != null ? InstantiationInfo.GetHashCode() : 0);
|
|
hashCode = (hashCode * 397) ^ (Name != null ? Name.GetHashCode() : 0);
|
|
hashCode = (hashCode * 397) ^ Available.GetHashCode();
|
|
return hashCode;
|
|
}
|
|
}
|
|
|
|
public override string ToString() => Name ?? $"{Name} ({ShortName}) ID: {ID}";
|
|
}
|
|
}
|