mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 16:27:26 +08:00
268 lines
9.4 KiB
C#
268 lines
9.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Cursor;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Screens.Edit.Compose.Components;
|
|
using osuTK;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Editing
|
|
{
|
|
public partial class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene
|
|
{
|
|
private BeatDivisorControl beatDivisorControl = null!;
|
|
|
|
private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
|
|
private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
|
|
|
|
[Cached]
|
|
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
|
|
|
[Cached]
|
|
private readonly BindableBeatDivisor bindableBeatDivisor = new BindableBeatDivisor(16);
|
|
|
|
[SetUp]
|
|
public void SetUp() => Schedule(() =>
|
|
{
|
|
bindableBeatDivisor.ValidDivisors.SetDefault();
|
|
bindableBeatDivisor.SetDefault();
|
|
|
|
Child = new PopoverContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Child = beatDivisorControl = new BeatDivisorControl
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(90, 90),
|
|
Scale = new Vector2(3),
|
|
}
|
|
};
|
|
});
|
|
|
|
[Test]
|
|
public void TestBindableBeatDivisor()
|
|
{
|
|
AddRepeatStep("move previous", () => bindableBeatDivisor.SelectPrevious(), 2);
|
|
AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4);
|
|
AddRepeatStep("move next", () => bindableBeatDivisor.SelectNext(), 1);
|
|
AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 8);
|
|
}
|
|
|
|
[Test]
|
|
public void TestMouseInput()
|
|
{
|
|
AddStep("hold marker", () =>
|
|
{
|
|
InputManager.MoveMouseTo(tickMarkerHead.ScreenSpaceDrawQuad.Centre);
|
|
InputManager.PressButton(MouseButton.Left);
|
|
});
|
|
AddStep("move to 1", () => InputManager.MoveMouseTo(getPositionForDivisor(1)));
|
|
AddStep("move to 16 and release", () =>
|
|
{
|
|
InputManager.MoveMouseTo(getPositionForDivisor(16));
|
|
InputManager.ReleaseButton(MouseButton.Left);
|
|
});
|
|
AddAssert("divisor is 16", () => bindableBeatDivisor.Value == 16);
|
|
AddStep("hold marker", () => InputManager.PressButton(MouseButton.Left));
|
|
AddStep("move to ~6 and release", () =>
|
|
{
|
|
InputManager.MoveMouseTo(getPositionForDivisor(6));
|
|
InputManager.ReleaseButton(MouseButton.Left);
|
|
});
|
|
AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8);
|
|
AddStep("move to ~10 and click", () =>
|
|
{
|
|
InputManager.MoveMouseTo(getPositionForDivisor(10));
|
|
InputManager.PressButton(MouseButton.Left);
|
|
InputManager.ReleaseButton(MouseButton.Left);
|
|
});
|
|
AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8);
|
|
}
|
|
|
|
private Vector2 getPositionForDivisor(int divisor)
|
|
{
|
|
float localX = (1 - 1 / (float)divisor) * tickSliderBar.UsableWidth + tickSliderBar.RangePadding;
|
|
return tickSliderBar.ToScreenSpace(new Vector2(
|
|
localX,
|
|
tickSliderBar.DrawHeight / 2
|
|
));
|
|
}
|
|
|
|
[Test]
|
|
public void TestBeatChevronNavigation()
|
|
{
|
|
switchBeatSnap(1);
|
|
assertBeatSnap(16);
|
|
|
|
switchBeatSnap(-4);
|
|
assertBeatSnap(1);
|
|
|
|
switchBeatSnap(3);
|
|
assertBeatSnap(8);
|
|
|
|
switchBeatSnap(3);
|
|
assertBeatSnap(16);
|
|
|
|
switchBeatSnap(-2);
|
|
assertBeatSnap(4);
|
|
|
|
switchBeatSnap(-3);
|
|
assertBeatSnap(1);
|
|
}
|
|
|
|
[Test]
|
|
public void TestKeyboardNavigation()
|
|
{
|
|
pressKey(1);
|
|
assertBeatSnap(1);
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
pressKey(2);
|
|
assertBeatSnap(2);
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
pressKey(3);
|
|
assertBeatSnap(3);
|
|
assertPreset(BeatDivisorType.Triplets);
|
|
|
|
pressKey(4);
|
|
assertBeatSnap(4);
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
pressKey(5);
|
|
assertBeatSnap(5);
|
|
assertPreset(BeatDivisorType.Custom, 5);
|
|
|
|
pressKey(6);
|
|
assertBeatSnap(6);
|
|
assertPreset(BeatDivisorType.Triplets);
|
|
|
|
pressKey(7);
|
|
assertBeatSnap(7);
|
|
assertPreset(BeatDivisorType.Custom, 7);
|
|
|
|
pressKey(8);
|
|
assertBeatSnap(8);
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
void pressKey(int key) => AddStep($"press shift+{key}", () =>
|
|
{
|
|
InputManager.PressKey(Key.ShiftLeft);
|
|
InputManager.Key(Key.Number0 + key);
|
|
InputManager.ReleaseKey(Key.ShiftLeft);
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestBeatPresetNavigation()
|
|
{
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
switchPresets(1);
|
|
assertPreset(BeatDivisorType.Triplets);
|
|
assertBeatSnap(6);
|
|
|
|
switchPresets(1);
|
|
assertPreset(BeatDivisorType.Common);
|
|
assertBeatSnap(4);
|
|
|
|
switchPresets(-1);
|
|
assertPreset(BeatDivisorType.Triplets);
|
|
|
|
switchPresets(-1);
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
setDivisorViaInput(3);
|
|
assertPreset(BeatDivisorType.Triplets);
|
|
|
|
setDivisorViaInput(8);
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
setDivisorViaInput(15);
|
|
assertPreset(BeatDivisorType.Custom, 15);
|
|
assertBeatSnap(15);
|
|
|
|
switchBeatSnap(-1);
|
|
assertBeatSnap(5);
|
|
|
|
switchBeatSnap(-1);
|
|
assertBeatSnap(3);
|
|
|
|
setDivisorViaInput(5);
|
|
assertPreset(BeatDivisorType.Custom, 15);
|
|
assertBeatSnap(5);
|
|
|
|
switchPresets(1);
|
|
assertPreset(BeatDivisorType.Common);
|
|
|
|
switchPresets(-1);
|
|
assertPreset(BeatDivisorType.Custom, 15);
|
|
assertBeatSnap(15);
|
|
}
|
|
|
|
private void switchBeatSnap(int direction) => AddRepeatStep($"move snap {(direction > 0 ? "forward" : "backward")}", () =>
|
|
{
|
|
int chevronIndex = direction > 0 ? 1 : 0;
|
|
var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
|
|
InputManager.MoveMouseTo(chevronButton);
|
|
InputManager.Click(MouseButton.Left);
|
|
}, Math.Abs(direction));
|
|
|
|
private void assertBeatSnap(int expected) => AddAssert($"beat snap is {expected}",
|
|
() => bindableBeatDivisor.Value, () => Is.EqualTo(expected));
|
|
|
|
private void switchPresets(int direction) => AddRepeatStep($"move presets {(direction > 0 ? "forward" : "backward")}", () =>
|
|
{
|
|
int chevronIndex = direction > 0 ? 3 : 2;
|
|
var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
|
|
InputManager.MoveMouseTo(chevronButton);
|
|
InputManager.Click(MouseButton.Left);
|
|
}, Math.Abs(direction));
|
|
|
|
private void assertPreset(BeatDivisorType type, int? maxDivisor = null)
|
|
{
|
|
AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type, () => Is.EqualTo(type));
|
|
|
|
if (type == BeatDivisorType.Custom)
|
|
{
|
|
Debug.Assert(maxDivisor != null);
|
|
AddAssert($"max divisor is {maxDivisor}", () => bindableBeatDivisor.ValidDivisors.Value.Presets.Max() == maxDivisor.Value);
|
|
}
|
|
}
|
|
|
|
private void setDivisorViaInput(int divisor)
|
|
{
|
|
AddStep("open divisor input popover", () =>
|
|
{
|
|
var button = beatDivisorControl.ChildrenOfType<BeatDivisorControl.DivisorDisplay>().Single();
|
|
InputManager.MoveMouseTo(button);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
BeatDivisorControl.CustomDivisorPopover? popover = null;
|
|
AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().SingleOrDefault()) != null && popover.IsLoaded);
|
|
AddStep($"set divisor to {divisor}", () =>
|
|
{
|
|
var textBox = popover.ChildrenOfType<TextBox>().Single();
|
|
InputManager.MoveMouseTo(textBox);
|
|
InputManager.Click(MouseButton.Left);
|
|
textBox.Text = divisor.ToString();
|
|
InputManager.Key(Key.Enter);
|
|
});
|
|
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().Any());
|
|
}
|
|
}
|
|
}
|