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36 lines
1.0 KiB
C#
36 lines
1.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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namespace osu.Game.Graphics.Containers
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{
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public class OsuClickableContainer : ClickableContainer
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{
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protected SampleChannel SampleClick, SampleHover;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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SampleHover = audio.Sample.Get(@"UI/generic-hover");
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SampleClick = audio.Sample.Get(@"UI/generic-click");
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}
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protected override bool OnHover(InputState state)
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{
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SampleHover?.Play();
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return base.OnHover(state);
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}
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protected override bool OnClick(InputState state)
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{
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SampleClick?.Play();
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return base.OnClick(state);
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}
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}
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}
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