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osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
2019-01-24 17:43:03 +09:00

40 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class PathControlPointVisualiser : SliderPiece
{
private readonly Slider slider;
private readonly Container<PathControlPointPiece> pieces;
public PathControlPointVisualiser(Slider slider)
: base(slider)
{
this.slider = slider;
InternalChild = pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
}
[BackgroundDependencyLoader]
private void load()
{
PathBindable.BindValueChanged(_ => updatePathControlPoints(), true);
}
private void updatePathControlPoints()
{
while (slider.Path.ControlPoints.Length > pieces.Count)
pieces.Add(new PathControlPointPiece(slider, pieces.Count));
while (slider.Path.ControlPoints.Length < pieces.Count)
pieces.Remove(pieces[pieces.Count - 1]);
}
}
}