mirror of
https://github.com/ppy/osu.git
synced 2024-12-30 09:22:54 +08:00
80 lines
2.5 KiB
C#
80 lines
2.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osuTK;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.Taiko.Objects;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.UI
|
|
{
|
|
/// <summary>
|
|
/// A circle explodes from the hit target to indicate a hitobject has been hit.
|
|
/// </summary>
|
|
internal class HitExplosion : CircularContainer
|
|
{
|
|
public override bool RemoveWhenNotAlive => true;
|
|
|
|
[Cached(typeof(DrawableHitObject))]
|
|
public readonly DrawableHitObject JudgedObject;
|
|
|
|
private readonly HitResult result;
|
|
|
|
private SkinnableDrawable skinnable;
|
|
|
|
public override double LifetimeStart => skinnable.Drawable.LifetimeStart;
|
|
|
|
public override double LifetimeEnd => skinnable.Drawable.LifetimeEnd;
|
|
|
|
public HitExplosion(DrawableHitObject judgedObject, HitResult result)
|
|
{
|
|
JudgedObject = judgedObject;
|
|
this.result = result;
|
|
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
RelativeSizeAxes = Axes.Both;
|
|
Size = new Vector2(TaikoHitObject.DEFAULT_SIZE);
|
|
|
|
RelativePositionAxes = Axes.Both;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Child = skinnable = new SkinnableDrawable(new TaikoSkinComponent(getComponentName(result)), _ => new DefaultHitExplosion(JudgedObject, result));
|
|
}
|
|
|
|
private static TaikoSkinComponents getComponentName(HitResult result)
|
|
{
|
|
switch (result)
|
|
{
|
|
case HitResult.Miss:
|
|
return TaikoSkinComponents.TaikoExplosionMiss;
|
|
|
|
case HitResult.Ok:
|
|
return TaikoSkinComponents.TaikoExplosionOk;
|
|
|
|
case HitResult.Great:
|
|
return TaikoSkinComponents.TaikoExplosionGreat;
|
|
}
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(result), $"Invalid result type: {result}");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Transforms this hit explosion to visualise a secondary hit.
|
|
/// </summary>
|
|
public void VisualiseSecondHit()
|
|
{
|
|
this.ResizeTo(new Vector2(TaikoStrongableHitObject.DEFAULT_STRONG_SIZE), 50);
|
|
}
|
|
}
|
|
}
|