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47 lines
1.6 KiB
C#
47 lines
1.6 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Options.Sections.Graphics
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{
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public class MainMenuOptions : OptionsSubsection
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{
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protected override string Header => "Main Menu";
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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Children = new[]
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{
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new OsuCheckbox
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{
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LabelText = "Snow",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuSnow)
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},
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new OsuCheckbox
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{
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LabelText = "Parallax",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuParallax)
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},
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new OsuCheckbox
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{
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LabelText = "Menu tips",
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Bindable = config.GetBindable<bool>(OsuConfig.ShowMenuTips)
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},
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new OsuCheckbox
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{
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LabelText = "Interface voices",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuVoice)
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},
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new OsuCheckbox
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{
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LabelText = "osu! music theme",
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Bindable = config.GetBindable<bool>(OsuConfig.MenuMusic)
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},
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};
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}
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}
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} |