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osu-lazer/osu.Game/Input/Bindings/GlobalActionContainer.cs
smoogipoo b4cd8ea716 GlobalKeyBindingContainer -> GlobalActionContainer
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00

74 lines
2.8 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
namespace osu.Game.Input.Bindings
{
public class GlobalActionContainer : DatabasedKeyBindingContainer<GlobalAction>, IHandleGlobalInput
{
private readonly Drawable handler;
public GlobalActionContainer(OsuGameBase game)
{
if (game is IKeyBindingHandler<GlobalAction>)
handler = game;
}
public override IEnumerable<KeyBinding> DefaultKeyBindings => GlobalKeyBindings.Concat(InGameKeyBindings);
public IEnumerable<KeyBinding> GlobalKeyBindings => new[]
{
new KeyBinding(InputKey.F8, GlobalAction.ToggleChat),
new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial),
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
new KeyBinding(new[] { InputKey.Up }, GlobalAction.IncreaseVolume),
new KeyBinding(new[] { InputKey.MouseWheelUp }, GlobalAction.IncreaseVolume),
new KeyBinding(new[] { InputKey.Down }, GlobalAction.DecreaseVolume),
new KeyBinding(new[] { InputKey.MouseWheelDown }, GlobalAction.DecreaseVolume),
};
public IEnumerable<KeyBinding> InGameKeyBindings => new[]
{
new KeyBinding(InputKey.Space, GlobalAction.SkipCutscene),
new KeyBinding(InputKey.Tilde, GlobalAction.QuickRetry)
};
protected override IEnumerable<Drawable> KeyBindingInputQueue =>
handler == null ? base.KeyBindingInputQueue : new[] { handler }.Concat(base.KeyBindingInputQueue);
}
public enum GlobalAction
{
[Description("Toggle chat overlay")]
ToggleChat,
[Description("Toggle social overlay")]
ToggleSocial,
[Description("Reset input settings")]
ResetInputSettings,
[Description("Toggle toolbar")]
ToggleToolbar,
[Description("Toggle settings")]
ToggleSettings,
[Description("Toggle osu!direct")]
ToggleDirect,
[Description("Increase Volume")]
IncreaseVolume,
[Description("Decrease Volume")]
DecreaseVolume,
// In-Game Keybindings
[Description("Skip Cutscene")]
SkipCutscene,
[Description("Quick Retry (Hold)")]
QuickRetry,
}
}