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132 lines
5.0 KiB
C#
132 lines
5.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Overlays.Settings.Sections.Audio;
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using osu.Game.Scoring;
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using osu.Game.Tests.Visual.Ranking;
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namespace osu.Game.Tests.Visual.Settings
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{
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public partial class TestSceneAudioOffsetAdjustControl : OsuTestScene
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{
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[Resolved]
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private SessionStatics statics { get; set; } = null!;
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[Cached]
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private SessionAverageHitErrorTracker tracker = new SessionAverageHitErrorTracker();
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private Container content = null!;
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protected override Container Content => content;
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private OsuConfigManager localConfig = null!;
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private AudioOffsetAdjustControl adjustControl = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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localConfig = new OsuConfigManager(LocalStorage);
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Dependencies.CacheAs(localConfig);
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base.Content.AddRange(new Drawable[]
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{
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tracker,
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content = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 400,
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AutoSizeAxes = Axes.Y
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}
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});
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}
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = adjustControl = new AudioOffsetAdjustControl
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{
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Current = localConfig.GetBindable<double>(OsuSetting.AudioOffset),
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};
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localConfig.SetValue(OsuSetting.AudioOffset, 0.0);
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tracker.ClearHistory();
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});
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[Test]
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public void TestDisplay()
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{
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AddStep("set new score", () => statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
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{
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HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(RNG.NextDouble(-100, 100)),
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BeatmapInfo = Beatmap.Value.BeatmapInfo,
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}));
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AddStep("clear history", () => tracker.ClearHistory());
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}
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[Test]
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public void TestBehaviour()
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{
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AddStep("set score with -20ms", () => setScore(-20));
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AddAssert("suggested global offset is 20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(20));
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AddStep("clear history", () => tracker.ClearHistory());
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AddStep("set score with 40ms", () => setScore(40));
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AddAssert("suggested global offset is -40ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(-40));
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AddStep("clear history", () => tracker.ClearHistory());
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}
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[Test]
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public void TestNonZeroGlobalOffset()
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{
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AddStep("set global offset to -20ms", () => localConfig.SetValue(OsuSetting.AudioOffset, -20.0));
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AddStep("set score with -20ms", () => setScore(-20));
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AddAssert("suggested global offset is 0ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(0));
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AddStep("clear history", () => tracker.ClearHistory());
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AddStep("set global offset to 20ms", () => localConfig.SetValue(OsuSetting.AudioOffset, 20.0));
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AddStep("set score with 40ms", () => setScore(40));
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AddAssert("suggested global offset is -20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(-20));
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AddStep("clear history", () => tracker.ClearHistory());
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}
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[Test]
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public void TestMultiplePlays()
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{
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AddStep("set score with -20ms", () => setScore(-20));
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AddStep("set score with -10ms", () => setScore(-10));
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AddAssert("suggested global offset is 15ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(15));
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AddStep("clear history", () => tracker.ClearHistory());
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AddStep("set score with -20ms", () => setScore(-20));
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AddStep("set global offset to 30ms", () => localConfig.SetValue(OsuSetting.AudioOffset, 30.0));
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AddStep("set score with 10ms", () => setScore(10));
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AddAssert("suggested global offset is 20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(20));
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AddStep("clear history", () => tracker.ClearHistory());
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}
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private void setScore(double averageHitError)
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{
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statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
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{
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HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(averageHitError),
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BeatmapInfo = Beatmap.Value.BeatmapInfo,
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});
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}
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protected override void Dispose(bool isDisposing)
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{
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if (localConfig.IsNotNull())
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localConfig.Dispose();
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base.Dispose(isDisposing);
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}
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}
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}
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