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37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Extensions;
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using osu.Framework.Input.Events;
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namespace osu.Game.Graphics.UserInterface
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{
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/// <summary>
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/// Adds hover and click sounds to a drawable.
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/// Does not draw anything.
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/// </summary>
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public class HoverClickSounds : HoverSounds
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{
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private SampleChannel sampleClick;
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public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal) : base(sampleSet)
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{
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}
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protected override bool OnClick(ClickEvent e)
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{
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sampleClick?.Play();
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return base.OnClick(e);
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleClick = audio.Sample.Get($@"UI/generic-select{SampleSet.GetDescription()}");
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}
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}
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}
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