mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 04:47:38 +08:00
30 lines
1021 B
C#
30 lines
1021 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Allocation;
|
|
using osu.Game.Online;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.Rooms;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Components
|
|
{
|
|
public abstract class RoomPollingComponent : PollingComponent
|
|
{
|
|
/// <summary>
|
|
/// Invoked when any <see cref="Room"/>s have been received from the API.
|
|
/// <para>
|
|
/// Any <see cref="Room"/>s present locally but not returned by this event are to be removed from display.
|
|
/// If null, the display of local rooms is reset to an initial state.
|
|
/// </para>
|
|
/// </summary>
|
|
public Action<List<Room>> RoomsReceived;
|
|
|
|
[Resolved]
|
|
protected IAPIProvider API { get; private set; }
|
|
|
|
protected void NotifyRoomsReceived(List<Room> rooms) => RoomsReceived?.Invoke(rooms);
|
|
}
|
|
}
|