1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 17:37:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Online/TestSceneRankingsTables.cs
2020-07-14 18:09:09 +03:00

138 lines
4.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Rankings.Tables;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using System.Threading;
using osu.Game.Online.API;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Catch;
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Rankings;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneRankingsTables : OsuTestScene
{
protected override bool UseOnlineAPI => true;
[Resolved]
private IAPIProvider api { get; set; }
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
private readonly BasicScrollContainer scrollFlow;
private readonly LoadingLayer loading;
private CancellationTokenSource cancellationToken;
private APIRequest request;
public TestSceneRankingsTables()
{
Children = new Drawable[]
{
scrollFlow = new BasicScrollContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Width = 0.8f,
},
loading = new LoadingLayer(),
};
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("Osu performance", () => createPerformanceTable(new OsuRuleset().RulesetInfo, null));
AddStep("Mania scores", () => createScoreTable(new ManiaRuleset().RulesetInfo));
AddStep("Taiko country scores", () => createCountryTable(new TaikoRuleset().RulesetInfo));
AddStep("Catch US performance page 10", () => createPerformanceTable(new CatchRuleset().RulesetInfo, "US", 10));
AddStep("Osu spotlight table (chart 271)", () => createSpotlightTable(new OsuRuleset().RulesetInfo, 271));
}
private void createCountryTable(RulesetInfo ruleset, int page = 1)
{
onLoadStarted();
request = new GetCountryRankingsRequest(ruleset, page);
((GetCountryRankingsRequest)request).Success += rankings => Schedule(() =>
{
var table = new CountriesTable(page, rankings.Countries);
loadTable(table);
});
api.Queue(request);
}
private void createPerformanceTable(RulesetInfo ruleset, string country, int page = 1)
{
onLoadStarted();
request = new GetUserRankingsRequest(ruleset, country: country, page: page);
((GetUserRankingsRequest)request).Success += rankings => Schedule(() =>
{
var table = new PerformanceTable(page, rankings.Users);
loadTable(table);
});
api.Queue(request);
}
private void createScoreTable(RulesetInfo ruleset, int page = 1)
{
onLoadStarted();
request = new GetUserRankingsRequest(ruleset, UserRankingsType.Score, page);
((GetUserRankingsRequest)request).Success += rankings => Schedule(() =>
{
var table = new ScoresTable(page, rankings.Users);
loadTable(table);
});
api.Queue(request);
}
private void createSpotlightTable(RulesetInfo ruleset, int spotlight)
{
onLoadStarted();
request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
{
var table = new ScoresTable(1, rankings.Users);
loadTable(table);
});
api.Queue(request);
}
private void onLoadStarted()
{
loading.Show();
request?.Cancel();
cancellationToken?.Cancel();
cancellationToken = new CancellationTokenSource();
}
private void loadTable(Drawable table)
{
LoadComponentAsync(table, t =>
{
scrollFlow.Clear();
scrollFlow.Add(t);
loading.Hide();
}, cancellationToken.Token);
}
}
}