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20 lines
698 B
C#
20 lines
698 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Objects;
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namespace osu.Game.Rulesets.Mods
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{
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/// <summary>
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/// An interface for <see cref="Mod"/>s that can be applied to <see cref="HitObject"/>s.
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/// </summary>
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public interface IApplicableToHitObject : IApplicableMod
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{
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/// <summary>
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/// Applies this <see cref="IApplicableToHitObject"/> to a <see cref="HitObject"/>.
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/// </summary>
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/// <param name="hitObject">The <see cref="HitObject"/> to apply to.</param>
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void ApplyToHitObject(HitObject hitObject);
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}
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}
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