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4f6263ef86
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
385 lines
15 KiB
C#
385 lines
15 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Users;
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using osu.Framework.Graphics.Shapes;
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namespace osu.Game.Screens.Ranking
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{
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public class ResultsPageScore : ResultsPage
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{
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private ScoreCounter scoreCounter;
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public ResultsPageScore(Score score, WorkingBeatmap beatmap) : base(score, beatmap) { }
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private FillFlowContainer<DrawableScoreStatistic> statisticsContainer;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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const float user_header_height = 120;
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = user_header_height },
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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},
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}
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new UserHeader(Score.User)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Height = user_header_height,
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},
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new DrawableRank(Score.Rank)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Size = new Vector2(150, 60),
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Margin = new MarginPadding(20),
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},
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new Container
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Height = 60,
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Children = new Drawable[]
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{
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new SongProgressGraph
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f,
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Objects = Beatmap.Beatmap.HitObjects,
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},
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scoreCounter = new SlowScoreCounter(6)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Colour = colours.PinkDarker,
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Y = 10,
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TextSize = 56,
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},
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}
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Colour = colours.PinkDarker,
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Shadow = false,
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Font = @"Exo2.0-Bold",
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TextSize = 16,
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Text = "total score",
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Margin = new MarginPadding { Bottom = 15 },
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},
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new BeatmapDetails(Beatmap.BeatmapInfo)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding { Bottom = 10 },
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},
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new DateTimeDisplay(Score.Date.LocalDateTime)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(0.75f, 1),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Margin = new MarginPadding { Top = 10, Bottom = 10 },
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Children = new Drawable[]
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{
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new Box
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{
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Colour = ColourInfo.GradientHorizontal(
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colours.GrayC.Opacity(0),
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colours.GrayC.Opacity(0.9f)),
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f, 1),
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},
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new Box
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Colour = ColourInfo.GradientHorizontal(
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colours.GrayC.Opacity(0.9f),
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colours.GrayC.Opacity(0)),
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f, 1),
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},
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}
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},
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statisticsContainer = new FillFlowContainer<DrawableScoreStatistic>
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Direction = FillDirection.Horizontal,
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint
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}
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}
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}
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};
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statisticsContainer.ChildrenEnumerable = Score.Statistics.Select(s => new DrawableScoreStatistic(s));
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Schedule(() =>
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{
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scoreCounter.Increment(Score.TotalScore);
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int delay = 0;
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foreach (var s in statisticsContainer.Children)
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{
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s.FadeOut()
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.Then(delay += 200)
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.FadeIn(300 + delay, Easing.Out);
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}
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});
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}
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private class DrawableScoreStatistic : Container
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{
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private readonly KeyValuePair<string, object> statistic;
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public DrawableScoreStatistic(KeyValuePair<string, object> statistic)
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{
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this.statistic = statistic;
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AutoSizeAxes = Axes.Both;
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Margin = new MarginPadding { Left = 5, Right = 5 };
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Children = new Drawable[]
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{
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new SpriteText {
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Text = statistic.Value.ToString().PadLeft(4, '0'),
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Colour = colours.Gray7,
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TextSize = 30,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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new SpriteText {
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Text = statistic.Key,
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Colour = colours.Gray7,
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Font = @"Exo2.0-Bold",
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Y = 26,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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};
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}
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}
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private class DateTimeDisplay : Container
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{
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private DateTime datetime;
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public DateTimeDisplay(DateTime datetime)
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{
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this.datetime = datetime;
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AutoSizeAxes = Axes.Y;
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Width = 140;
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Masking = true;
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CornerRadius = 5;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Gray6,
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},
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new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Text = datetime.ToString("HH:mm"),
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Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
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Colour = Color4.White,
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},
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new OsuSpriteText
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{
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Origin = Anchor.CentreRight,
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Anchor = Anchor.CentreRight,
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Text = datetime.ToString("yyyy/MM/dd"),
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Padding = new MarginPadding { Left = 10, Right = 10, Top = 5, Bottom = 5 },
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Colour = Color4.White,
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}
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};
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}
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}
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private class BeatmapDetails : Container
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{
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private readonly BeatmapInfo beatmap;
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private readonly OsuSpriteText title;
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private readonly OsuSpriteText artist;
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private readonly OsuSpriteText versionMapper;
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public BeatmapDetails(BeatmapInfo beatmap)
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{
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this.beatmap = beatmap;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Shadow = false,
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TextSize = 24,
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Font = @"Exo2.0-BoldItalic",
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},
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artist = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Shadow = false,
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TextSize = 20,
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Font = @"Exo2.0-BoldItalic",
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},
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versionMapper = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Shadow = false,
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TextSize = 16,
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Font = @"Exo2.0-Bold",
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},
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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{
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title.Colour = artist.Colour = colours.BlueDarker;
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versionMapper.Colour = colours.Gray8;
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versionMapper.Text = $"{beatmap.Version} - mapped by {beatmap.Metadata.Author.Username}";
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title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
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artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
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}
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}
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private class UserHeader : Container
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{
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private readonly User user;
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private readonly Sprite cover;
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public UserHeader(User user)
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{
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this.user = user;
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Children = new Drawable[]
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{
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cover = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new OsuSpriteText
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{
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Font = @"Exo2.0-RegularItalic",
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Text = user.Username,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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TextSize = 30,
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Padding = new MarginPadding { Bottom = 10 },
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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if (!string.IsNullOrEmpty(user.CoverUrl))
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cover.Texture = textures.Get(user.CoverUrl);
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}
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}
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private class SlowScoreCounter : ScoreCounter
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{
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protected override double RollingDuration => 3000;
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protected override Easing RollingEasing => Easing.OutPow10;
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public SlowScoreCounter(uint leading = 0) : base(leading)
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{
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DisplayedCountSpriteText.Shadow = false;
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DisplayedCountSpriteText.Font = @"Venera-Light";
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UseCommaSeparator = true;
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}
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}
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}
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}
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