mirror of
https://github.com/ppy/osu.git
synced 2024-11-19 05:22:57 +08:00
38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using OpenTK;
|
|
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Tests.Beatmaps;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
[TestFixture]
|
|
public class TestCaseEditorSummaryTimeline : EditorClockTestCase
|
|
{
|
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuGameBase osuGame)
|
|
{
|
|
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
|
|
|
SummaryTimeline summaryTimeline;
|
|
Add(summaryTimeline = new SummaryTimeline
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(500, 50)
|
|
});
|
|
|
|
summaryTimeline.Beatmap.BindTo(osuGame.Beatmap);
|
|
}
|
|
}
|
|
}
|