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osu-lazer/osu.Game/Overlays/Settings/RulesetSettingsSubsection.cs
2021-12-23 19:02:10 +01:00

40 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Configuration;
namespace osu.Game.Overlays.Settings
{
/// <summary>
/// A <see cref="SettingsSubsection"/> which provides subclasses with the <see cref="IRulesetConfigManager"/>
/// from the <see cref="Ruleset"/>'s <see cref="Ruleset.CreateConfig(SettingsStore)"/>.
/// </summary>
public abstract class RulesetSettingsSubsection : SettingsSubsection
{
private readonly Ruleset ruleset;
protected IRulesetConfigManager Config;
protected RulesetSettingsSubsection(Ruleset ruleset)
{
this.ruleset = ruleset;
}
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
Config = dependencies.Get<IRulesetConfigCache>().GetConfigFor(ruleset);
if (Config != null)
dependencies.Cache(Config);
return dependencies;
}
}
}