1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 05:27:23 +08:00
osu-lazer/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs
2022-06-24 21:26:19 +09:00

27 lines
770 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.IO;
using osu.Game.IO.Serialization;
namespace osu.Game.Beatmaps.Formats
{
public class JsonBeatmapDecoder : Decoder<Beatmap>
{
public static void Register()
{
AddDecoder<Beatmap>("{", _ => new JsonBeatmapDecoder());
}
protected override void ParseStreamInto(LineBufferedReader stream, Beatmap output)
{
stream.ReadToEnd().DeserializeInto(output);
foreach (var hitObject in output.HitObjects)
hitObject.ApplyDefaults(output.ControlPointInfo, output.Difficulty);
}
}
}