1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 09:22:58 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs
2021-02-05 23:08:31 +09:00

142 lines
4.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.OnlinePlay.Playlists
{
public class PlaylistsPlayer : Player
{
public Action Exited;
[Resolved(typeof(Room), nameof(Room.RoomID))]
protected Bindable<int?> RoomId { get; private set; }
protected readonly PlaylistItem PlaylistItem;
protected int? Token { get; private set; }
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
public PlaylistsPlayer(PlaylistItem playlistItem, PlayerConfiguration configuration = null)
: base(configuration)
{
PlaylistItem = playlistItem;
}
[BackgroundDependencyLoader]
private void load()
{
Token = null;
bool failed = false;
// Sanity checks to ensure that PlaylistsPlayer matches the settings for the current PlaylistItem
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != PlaylistItem.Beatmap.Value.OnlineBeatmapID)
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
if (ruleset.Value.ID != PlaylistItem.Ruleset.Value.ID)
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
if (!PlaylistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
var req = new CreateRoomScoreRequest(RoomId.Value ?? 0, PlaylistItem.ID, Game.VersionHash);
req.Success += r => Token = r.ID;
req.Failure += e =>
{
failed = true;
if (string.IsNullOrEmpty(e.Message))
Logger.Error(e, "Failed to retrieve a score submission token.");
else
Logger.Log($"You are not able to submit a score: {e.Message}", level: LogLevel.Important);
Schedule(() =>
{
ValidForResume = false;
this.Exit();
});
};
api.Queue(req);
while (!failed && !Token.HasValue)
Thread.Sleep(1000);
}
public override bool OnExiting(IScreen next)
{
if (base.OnExiting(next))
return true;
Exited?.Invoke();
return false;
}
protected override ResultsScreen CreateResults(ScoreInfo score)
{
Debug.Assert(RoomId.Value != null);
return new PlaylistsResultsScreen(score, RoomId.Value.Value, PlaylistItem, true);
}
protected override Score CreateScore()
{
var score = base.CreateScore();
score.ScoreInfo.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore());
return score;
}
protected override async Task SubmitScore(Score score)
{
await base.SubmitScore(score);
Debug.Assert(Token != null);
var tcs = new TaskCompletionSource<bool>();
var request = new SubmitRoomScoreRequest(Token.Value, RoomId.Value ?? 0, PlaylistItem.ID, score.ScoreInfo);
request.Success += s =>
{
score.ScoreInfo.OnlineScoreID = s.ID;
tcs.SetResult(true);
};
request.Failure += e =>
{
Logger.Error(e, "Failed to submit score");
tcs.SetResult(false);
};
api.Queue(request);
await tcs.Task;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
Exited = null;
}
}
}