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264 lines
10 KiB
C#
264 lines
10 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Collections;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Select.Carousel
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{
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public class DrawableCarouselBeatmap : DrawableCarouselItem, IHasContextMenu
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{
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private readonly BeatmapInfo beatmap;
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private Sprite background;
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private Action<BeatmapInfo> startRequested;
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private Action<BeatmapInfo> editRequested;
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private Action<BeatmapInfo> hideRequested;
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private Triangles triangles;
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private StarCounter starCounter;
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[Resolved(CanBeNull = true)]
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private BeatmapSetOverlay beatmapOverlay { get; set; }
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[Resolved]
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private BeatmapDifficultyManager difficultyManager { get; set; }
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[Resolved(CanBeNull = true)]
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private CollectionManager collectionManager { get; set; }
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[Resolved(CanBeNull = true)]
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private ManageCollectionsDialog manageCollectionsDialog { get; set; }
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private IBindable<StarDifficulty> starDifficultyBindable;
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private CancellationTokenSource starDifficultyCancellationSource;
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public DrawableCarouselBeatmap(CarouselBeatmap panel)
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: base(panel)
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{
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beatmap = panel.Beatmap;
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Height *= 0.60f;
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}
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[BackgroundDependencyLoader(true)]
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private void load(BeatmapManager manager, SongSelect songSelect)
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{
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if (songSelect != null)
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{
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startRequested = b => songSelect.FinaliseSelection(b);
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if (songSelect.AllowEditing)
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editRequested = songSelect.Edit;
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}
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if (manager != null)
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hideRequested = manager.Hide;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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triangles = new Triangles
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{
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TriangleScale = 2,
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RelativeSizeAxes = Axes.Both,
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ColourLight = Color4Extensions.FromHex(@"3a7285"),
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ColourDark = Color4Extensions.FromHex(@"123744")
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},
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new FillFlowContainer
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{
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Padding = new MarginPadding(5),
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Children = new Drawable[]
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{
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new DifficultyIcon(beatmap, shouldShowTooltip: false)
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{
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Scale = new Vector2(1.8f),
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},
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new FillFlowContainer
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{
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Padding = new MarginPadding { Left = 5 },
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(4, 0),
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AutoSizeAxes = Axes.Both,
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Children = new[]
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{
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new OsuSpriteText
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{
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Text = beatmap.Version,
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Font = OsuFont.GetFont(size: 20),
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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},
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new OsuSpriteText
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{
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Text = "mapped by",
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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},
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new OsuSpriteText
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{
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Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author.Username}",
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Font = OsuFont.GetFont(italics: true),
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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},
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}
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(4, 0),
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new TopLocalRank(beatmap)
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{
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Scale = new Vector2(0.8f),
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Size = new Vector2(40, 20)
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},
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starCounter = new StarCounter
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{
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Scale = new Vector2(0.8f),
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}
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}
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}
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}
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}
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}
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}
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};
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}
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protected override void Selected()
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{
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base.Selected();
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background.Colour = ColourInfo.GradientVertical(
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new Color4(20, 43, 51, 255),
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new Color4(40, 86, 102, 255));
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triangles.Colour = Color4.White;
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}
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protected override void Deselected()
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{
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base.Deselected();
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background.Colour = new Color4(20, 43, 51, 255);
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triangles.Colour = OsuColour.Gray(0.5f);
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (Item.State.Value == CarouselItemState.Selected)
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startRequested?.Invoke(beatmap);
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return base.OnClick(e);
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}
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protected override void ApplyState()
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{
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if (Item.State.Value != CarouselItemState.Collapsed && Alpha == 0)
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starCounter.ReplayAnimation();
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starDifficultyCancellationSource?.Cancel();
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// Only compute difficulty when the item is visible.
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if (Item.State.Value != CarouselItemState.Collapsed)
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{
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// We've potentially cancelled the computation above so a new bindable is required.
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starDifficultyBindable = difficultyManager.GetBindableDifficulty(beatmap, (starDifficultyCancellationSource = new CancellationTokenSource()).Token);
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starDifficultyBindable.BindValueChanged(d => starCounter.Current = (float)d.NewValue.Stars, true);
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}
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base.ApplyState();
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}
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public MenuItem[] ContextMenuItems
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{
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get
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{
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List<MenuItem> items = new List<MenuItem>();
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if (startRequested != null)
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items.Add(new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested(beatmap)));
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if (editRequested != null)
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items.Add(new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested(beatmap)));
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if (beatmap.OnlineBeatmapID.HasValue && beatmapOverlay != null)
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value)));
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if (collectionManager != null)
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{
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var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList();
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if (manageCollectionsDialog != null)
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collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
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items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
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}
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if (hideRequested != null)
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items.Add(new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested(beatmap)));
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return items.ToArray();
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}
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}
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private MenuItem createCollectionMenuItem(BeatmapCollection collection)
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{
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return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s =>
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{
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if (s)
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collection.Beatmaps.Add(beatmap);
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else
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collection.Beatmaps.Remove(beatmap);
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})
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{
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State = { Value = collection.Beatmaps.Contains(beatmap) }
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};
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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starDifficultyCancellationSource?.Cancel();
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}
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}
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}
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