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43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.UI
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{
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internal class DrawableManiaJudgement : DrawableJudgement
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{
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public DrawableManiaJudgement(Judgement judgement, DrawableHitObject judgedObject)
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: base(judgement, judgedObject)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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if (JudgementText != null)
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JudgementText.TextSize = 25;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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this.FadeInFromZero(50, Easing.OutQuint);
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if (Judgement.IsHit)
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{
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this.ScaleTo(0.8f);
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this.ScaleTo(1, 250, Easing.OutElastic);
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this.Delay(50).FadeOut(200).ScaleTo(0.75f, 250);
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}
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Expire();
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}
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}
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}
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