mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 16:07:25 +08:00
40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Modes.UI;
|
|
using OpenTK;
|
|
using OpenTK.Graphics;
|
|
|
|
namespace osu.Game.Modes.Taiko.UI
|
|
{
|
|
public class TaikoPlayfield : Playfield
|
|
{
|
|
public TaikoPlayfield()
|
|
{
|
|
RelativeSizeAxes = Axes.X;
|
|
Size = new Vector2(1, 100);
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(TextureStore textures)
|
|
{
|
|
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
|
|
|
Add(new Sprite
|
|
{
|
|
Texture = textures.Get(@"Menu/logo"),
|
|
Origin = Anchor.Centre,
|
|
Scale = new Vector2(0.2f),
|
|
RelativePositionAxes = Axes.Both,
|
|
Position = new Vector2(0.1f, 0.5f),
|
|
Colour = Color4.Gray
|
|
});
|
|
}
|
|
}
|
|
} |