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osu-lazer/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs
2021-08-20 21:02:25 +09:00

53 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Components;
using PlaylistItem = osu.Game.Online.Rooms.PlaylistItem;
namespace osu.Game.Screens.OnlinePlay.Lounge
{
public class LoungeBackgroundScreen : OnlinePlayBackgroundScreen
{
private readonly BindableList<PlaylistItem> playlist = new BindableList<PlaylistItem>();
public LoungeBackgroundScreen()
{
playlist.BindCollectionChanged((_, __) => PlaylistItem = playlist.FirstOrDefault());
}
private Room? selectedRoom;
public Room? SelectedRoom
{
get => selectedRoom;
set
{
if (selectedRoom == value)
return;
if (selectedRoom != null)
playlist.UnbindFrom(selectedRoom.Playlist);
selectedRoom = value;
if (selectedRoom != null)
playlist.BindTo(selectedRoom.Playlist);
else
playlist.Clear();
}
}
public override bool OnExiting(IScreen next)
{
// This screen never exits.
return true;
}
}
}