1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 23:37:26 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs
2020-01-07 15:24:33 +09:00

34 lines
842 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Judgements
{
public class ManiaJudgement : Judgement
{
protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
case HitResult.Meh:
return 50;
case HitResult.Ok:
return 100;
case HitResult.Good:
return 200;
case HitResult.Great:
case HitResult.Perfect:
return 300;
}
}
}
}