.. |
Beatmaps
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Make beatmap conversion support cancellation tokens
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2020-09-17 17:40:05 +09:00 |
Difficulty
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Move MaxCombo to base DifficultyAttributes
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2020-08-28 19:16:20 +09:00 |
Judgements
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Increase HP gain of bananas
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2020-07-11 20:35:58 +09:00 |
MathUtils
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Fix some weird private field names
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2019-12-11 14:10:35 +09:00 |
Mods
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Merge remote-tracking branch 'upstream/master' into catch-combo-counter
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2020-09-01 20:17:25 +03:00 |
Objects
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Merge branch 'master' into add-droplet-hypers
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2020-08-21 13:09:16 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Fix autoplay generators failing on empty hitobjects lists
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2020-09-28 15:38:54 +09:00 |
Resources/Testing/Beatmaps
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Fix right bound not being applied correctly
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2020-08-20 20:25:40 +09:00 |
Scoring
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Implement break/gameplay start times
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2019-12-26 15:00:58 +09:00 |
Skinning
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Disable rewind handling
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2020-09-22 13:17:53 +09:00 |
UI
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Simplify and reformat rewind/transform logic
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2020-09-22 12:54:21 +09:00 |
CatchInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
CatchRuleset.cs
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Update class exclusion for dynamic compilation
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2020-09-04 20:41:08 +09:00 |
CatchSkinComponent.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
CatchSkinComponents.cs
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Add support to use legacy combo fonts for the counter on legacy skins
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2020-08-03 21:40:20 +03:00 |
osu.Game.Rulesets.Catch.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |