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41 lines
1.5 KiB
C#
41 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.General
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{
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public partial class LanguageSettings : SettingsSubsection
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{
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protected override LocalisableString Header => GeneralSettingsStrings.LanguageHeader;
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game, OsuConfigManager config, FrameworkConfigManager frameworkConfig)
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{
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Children = new Drawable[]
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{
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new SettingsEnumDropdown<Language>
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{
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LabelText = GeneralSettingsStrings.LanguageDropdown,
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Current = game.CurrentLanguage,
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},
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new SettingsCheckbox
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{
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LabelText = GeneralSettingsStrings.PreferOriginalMetadataLanguage,
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Current = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowUnicode)
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},
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new SettingsCheckbox
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{
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LabelText = GeneralSettingsStrings.Prefer24HourTimeDisplay,
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Current = config.GetBindable<bool>(OsuSetting.Prefer24HourTime)
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},
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};
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}
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}
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}
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