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osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantPanel.cs
2021-06-09 13:45:09 +09:00

214 lines
8.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Play.HUD;
using osu.Game.Users;
using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
{
public class ParticipantPanel : MultiplayerRoomComposite, IHasContextMenu
{
public readonly MultiplayerRoomUser User;
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
private SpriteIcon crown;
private OsuSpriteText userRankText;
private ModDisplay userModsDisplay;
private StateDisplay userStateDisplay;
public ParticipantPanel(MultiplayerRoomUser user)
{
User = user;
RelativeSizeAxes = Axes.X;
Height = 40;
}
[BackgroundDependencyLoader]
private void load()
{
var user = User.User;
var backgroundColour = Color4Extensions.FromHex("#33413C");
InternalChildren = new Drawable[]
{
crown = new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = FontAwesome.Solid.Crown,
Size = new Vector2(14),
Colour = Color4Extensions.FromHex("#F7E65D"),
Alpha = 0
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 24 },
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 5,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = backgroundColour
},
new UserCoverBackground
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Both,
Width = 0.75f,
User = user,
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.25f))
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Spacing = new Vector2(10),
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new UpdateableAvatar
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
User = user
},
new UpdateableFlag
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(30, 20),
Country = user?.Country
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18),
Text = user?.Username
},
userRankText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 14),
}
}
},
new Container
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Right = 70 },
Child = userModsDisplay = new ModDisplay
{
Scale = new Vector2(0.5f),
ExpansionMode = ExpansionMode.AlwaysContracted,
}
},
userStateDisplay = new StateDisplay
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 10 },
}
}
}
}
};
}
protected override void OnRoomUpdated()
{
base.OnRoomUpdated();
if (Room == null)
return;
const double fade_time = 50;
var ruleset = rulesets.GetRuleset(Room.Settings.RulesetID).CreateInstance();
var currentModeRank = User.User?.RulesetsStatistics?.GetValueOrDefault(ruleset.ShortName)?.GlobalRank;
userRankText.Text = currentModeRank != null ? $"#{currentModeRank.Value:N0}" : string.Empty;
userStateDisplay.UpdateStatus(User.State, User.BeatmapAvailability);
if (Room.Host?.Equals(User) == true)
crown.FadeIn(fade_time);
else
crown.FadeOut(fade_time);
// If the mods are updated at the end of the frame, the flow container will skip a reflow cycle: https://github.com/ppy/osu-framework/issues/4187
// This looks particularly jarring here, so re-schedule the update to that start of our frame as a fix.
Schedule(() => userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList());
}
public MenuItem[] ContextMenuItems
{
get
{
if (Room == null)
return null;
// If the local user is targetted.
if (User.UserID == api.LocalUser.Value.Id)
return null;
// If the local user is not the host of the room.
if (Room.Host?.UserID != api.LocalUser.Value.Id)
return null;
int targetUser = User.UserID;
return new MenuItem[]
{
new OsuMenuItem("Give host", MenuItemType.Standard, () =>
{
// Ensure the local user is still host.
if (Room.Host?.UserID != api.LocalUser.Value.Id)
return;
Client.TransferHost(targetUser);
})
};
}
}
}
}