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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestScenePopupDialog.cs
2022-03-21 16:06:45 +09:00

52 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestScenePopupDialog : OsuTestScene
{
public TestScenePopupDialog()
{
AddStep("new popup", () =>
Add(new TestPopupDialog
{
RelativeSizeAxes = Axes.Both,
State = { Value = Framework.Graphics.Containers.Visibility.Visible },
}));
}
private class TestPopupDialog : PopupDialog
{
public TestPopupDialog()
{
Icon = FontAwesome.Solid.AssistiveListeningSystems;
HeaderText = @"This is a test popup";
BodyText = "I can say lots of stuff and even wrap my words!";
Buttons = new PopupDialogButton[]
{
new PopupDialogCancelButton
{
Text = @"Yes. That you can.",
},
new PopupDialogOkButton
{
Text = @"You're a fake!",
},
new PopupDialogDangerousButton
{
Text = @"Careful with this one..",
},
};
}
}
}
}