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283 lines
9.0 KiB
C#
283 lines
9.0 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays.Notifications
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{
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public abstract class Notification : Container
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{
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/// <summary>
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/// Use requested close.
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/// </summary>
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public Action Closed;
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/// <summary>
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/// Run on user activating the notification. Return true to close.
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/// </summary>
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public Func<bool> Activated;
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/// <summary>
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/// Should we show at the top of our section on display?
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/// </summary>
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public virtual bool DisplayOnTop => true;
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protected NotificationLight Light;
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private CloseButton closeButton;
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protected Container IconContent;
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private Container content;
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protected override Container<Drawable> Content => content;
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protected Container NotificationContent;
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private bool read;
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public virtual bool Read
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{
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get { return read; }
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set
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{
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read = value;
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}
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}
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public Notification()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AddInternal(new Drawable[]
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{
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Light = new NotificationLight
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{
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Margin = new MarginPadding { Right = 5 },
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreRight,
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},
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NotificationContent = new Container
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{
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CornerRadius = 8,
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Masking = true,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding(5),
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Height = 60,
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Children = new Drawable[]
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{
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IconContent = new Container
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{
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Size = new Vector2(40),
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Masking = true,
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CornerRadius = 5,
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},
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content = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding
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{
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Top = 5,
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Left = 45,
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Right = 30
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},
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}
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}
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},
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closeButton = new CloseButton
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{
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Alpha = 0,
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Action = Close,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding
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{
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Right = 5
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},
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}
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}
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}
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});
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}
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protected override bool OnHover(InputState state)
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{
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closeButton.FadeIn(75);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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closeButton.FadeOut(75);
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base.OnHoverLost(state);
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}
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protected override bool OnClick(InputState state)
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{
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if (Activated?.Invoke() ?? true)
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Close();
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return true;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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FadeInFromZero(200);
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NotificationContent.MoveToX(DrawSize.X);
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NotificationContent.MoveToX(0, 500, EasingTypes.OutQuint);
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}
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private bool wasClosed;
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public virtual void Close()
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{
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if (wasClosed) return;
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wasClosed = true;
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Closed?.Invoke();
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FadeOut(100);
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Expire();
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}
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class CloseButton : ClickableContainer
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{
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private Color4 hoverColour;
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public CloseButton()
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{
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Colour = OsuColour.Gray(0.2f);
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AutoSizeAxes = Axes.Both;
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Children = new[]
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{
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new TextAwesome
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{
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Anchor = Anchor.Centre,
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Icon = FontAwesome.fa_times_circle,
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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hoverColour = colours.Yellow;
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}
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protected override bool OnHover(InputState state)
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{
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FadeColour(hoverColour, 200);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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FadeColour(OsuColour.Gray(0.2f), 200);
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base.OnHoverLost(state);
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}
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}
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public class NotificationLight : Container
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{
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private bool pulsate;
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private Container pulsateLayer;
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public bool Pulsate
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{
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get { return pulsate; }
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set
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{
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pulsate = value;
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pulsateLayer.ClearTransforms();
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pulsateLayer.Alpha = 1;
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if (pulsate)
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{
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const float length = 1000;
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pulsateLayer.Transforms.Add(new TransformAlpha
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{
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StartTime = Time.Current,
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EndTime = Time.Current + length,
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StartValue = 1,
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EndValue = 0.4f,
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Easing = EasingTypes.In
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});
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pulsateLayer.Transforms.Add(new TransformAlpha
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{
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StartTime = Time.Current + length,
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EndTime = Time.Current + length * 2,
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StartValue = 0.4f,
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EndValue = 1,
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Easing = EasingTypes.Out
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});
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//todo: figure why we can't add arbitrary delays at the end of loop.
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pulsateLayer.Loop(length * 2);
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}
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}
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}
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public new SRGBColour Colour
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{
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set
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{
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base.Colour = value;
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pulsateLayer.EdgeEffect = new EdgeEffect
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{
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Colour = ((Color4)value).Opacity(0.5f), //todo: avoid cast
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Type = EdgeEffectType.Glow,
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Radius = 12,
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Roundness = 12,
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};
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}
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Size = new Vector2(6, 15);
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Children = new[]
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{
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pulsateLayer = new CircularContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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}
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}
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};
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}
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}
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}
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} |