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mirror of https://github.com/ppy/osu.git synced 2024-12-14 04:52:57 +08:00
osu-lazer/osu.Game.Rulesets.Osu
Dan Balasescu e0f1f70b82
Adjust NRT to prevent future issues
This way, it will yet at us if the setter is ever moved out of the ctor.
2024-03-11 15:52:40 +09:00
..
Beatmaps Use ArgumentOutOfRangeException throw helper methods 2024-03-05 10:20:30 +01:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty Reduce allocations during beatmap selection 2024-02-17 15:46:38 +03:00
Edit Apply NRT to DrawableOsuEditorRuleset too 2024-03-11 14:45:52 +08:00
Judgements Store tracking history to slider judgement result instead 2024-02-29 12:11:50 +01:00
Mods Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Objects Fix cross-talk between pooled DrawableSliderRepeat usage causing incorrect rotation 2024-03-08 11:37:13 +08:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Scoring Make RankFromScore()'s dictionary param readonly 2024-01-22 19:56:30 +01:00
Skinning Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Statistics Update usage of MathUtils 2024-03-06 12:13:12 +08:00
UI Adjust NRT to prevent future issues 2024-03-11 15:52:40 +09:00
Utils Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Osu.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
OsuInputManager.cs Fix allocations in SliderInputManager 2024-02-19 01:08:40 +03:00
OsuRuleset.cs Update triangles skin judgment display 2024-01-25 19:31:57 +09:00
OsuSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00