mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 10:47:28 +08:00
48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.ComponentModel;
|
|
using System.Linq;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Screens.Play;
|
|
|
|
namespace osu.Game.Tests.Visual.Gameplay
|
|
{
|
|
[Description("Player instantiated with a replay.")]
|
|
public class TestSceneReplay : TestSceneAllRulesetPlayers
|
|
{
|
|
protected override Player CreatePlayer(Ruleset ruleset)
|
|
{
|
|
var beatmap = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, Array.Empty<Mod>());
|
|
|
|
return new ScoreAccessibleReplayPlayer(ruleset.GetAutoplayMod()?.CreateReplayScore(beatmap, Array.Empty<Mod>()));
|
|
}
|
|
|
|
protected override void AddCheckSteps()
|
|
{
|
|
AddUntilStep("score above zero", () => ((ScoreAccessibleReplayPlayer)Player).ScoreProcessor.TotalScore.Value > 0);
|
|
AddUntilStep("key counter counted keys", () => ((ScoreAccessibleReplayPlayer)Player).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 0));
|
|
AddAssert("cannot fail", () => !((ScoreAccessibleReplayPlayer)Player).AllowFail);
|
|
}
|
|
|
|
private class ScoreAccessibleReplayPlayer : ReplayPlayer
|
|
{
|
|
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
|
public new HUDOverlay HUDOverlay => base.HUDOverlay;
|
|
|
|
public bool AllowFail => base.CheckModsAllowFailure();
|
|
|
|
protected override bool PauseOnFocusLost => false;
|
|
|
|
public ScoreAccessibleReplayPlayer(Score score)
|
|
: base(score)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
}
|