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60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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/// <summary>
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/// Visualises a <see cref="BarLine"/>. Although this derives DrawableManiaHitObject,
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/// this does not handle input/sound like a normal hit object.
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/// </summary>
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public partial class DrawableBarLine : DrawableManiaHitObject<BarLine>
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{
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public DrawableBarLine(BarLine barLine)
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: base(barLine)
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{
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RelativeSizeAxes = Axes.X;
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Height = barLine.Major ? 1.7f : 1.2f;
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AddInternal(new Box
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{
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Name = "Bar line",
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.Both,
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Alpha = barLine.Major ? 0.5f : 0.2f
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});
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if (barLine.Major)
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{
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Vector2 size = new Vector2(22, 6);
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const float line_offset = 4;
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AddInternal(new Circle
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{
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Name = "Left line",
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreRight,
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Size = size,
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X = -line_offset,
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});
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AddInternal(new Circle
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{
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Name = "Right line",
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreLeft,
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Size = size,
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X = line_offset,
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});
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}
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}
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protected override void UpdateStartTimeStateTransforms() => this.FadeOut(150);
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}
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}
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