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osu-lazer/osu.Game/Rulesets/Scoring/HitResult.cs
2019-01-24 17:43:03 +09:00

44 lines
949 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Rulesets.Scoring
{
public enum HitResult
{
/// <summary>
/// Indicates that the object has not been judged yet.
/// </summary>
[Description(@"")]
None,
/// <summary>
/// Indicates that the object has been judged as a miss.
/// </summary>
[Description(@"Miss")]
Miss,
[Description(@"Meh")]
Meh,
/// <summary>
/// Optional judgement.
/// </summary>
[Description(@"OK")]
Ok,
[Description(@"Good")]
Good,
[Description(@"Great")]
Great,
/// <summary>
/// Optional judgement.
/// </summary>
[Description(@"Perfect")]
Perfect,
}
}