mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 14:37:30 +08:00
66 lines
2.1 KiB
C#
66 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
|
using osu.Game.Rulesets.Mania.Mods;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Scoring.Legacy;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Difficulty
|
|
{
|
|
internal class ManiaLegacyScoreSimulator : ILegacyScoreSimulator
|
|
{
|
|
public LegacyScoreAttributes Simulate(IWorkingBeatmap workingBeatmap, IBeatmap playableBeatmap)
|
|
{
|
|
return new LegacyScoreAttributes
|
|
{
|
|
ComboScore = 1000000,
|
|
MaxCombo = 0 // Max combo is mod-dependent, so any value here is insufficient.
|
|
};
|
|
}
|
|
|
|
public double GetLegacyScoreMultiplier(IReadOnlyList<Mod> mods, LegacyBeatmapConversionDifficultyInfo difficulty)
|
|
{
|
|
bool scoreV2 = mods.Any(m => m is ModScoreV2);
|
|
|
|
double multiplier = 1.0;
|
|
|
|
foreach (var mod in mods)
|
|
{
|
|
switch (mod)
|
|
{
|
|
case ManiaModNoFail:
|
|
multiplier *= scoreV2 ? 1.0 : 0.5;
|
|
break;
|
|
|
|
case ManiaModEasy:
|
|
multiplier *= 0.5;
|
|
break;
|
|
|
|
case ManiaModHalfTime:
|
|
case ManiaModDaycore:
|
|
multiplier *= 0.5;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (new ManiaRuleset().RulesetInfo.Equals(difficulty.SourceRuleset))
|
|
return multiplier;
|
|
|
|
// Apply key mod multipliers.
|
|
int originalColumns = ManiaBeatmapConverter.GetColumnCount(difficulty);
|
|
int actualColumns = ManiaBeatmapConverter.GetColumnCount(difficulty, mods);
|
|
|
|
if (actualColumns > originalColumns)
|
|
multiplier *= 0.9;
|
|
else if (actualColumns < originalColumns)
|
|
multiplier *= 0.9 - 0.04 * (originalColumns - actualColumns);
|
|
|
|
return multiplier;
|
|
}
|
|
}
|
|
}
|