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mirror of https://github.com/ppy/osu.git synced 2025-02-07 10:12:59 +08:00
osu-lazer/osu.Game/Rulesets/Difficulty
2024-11-17 18:14:25 +01:00
..
Preprocessing replace linq usage in Previous and Next with more direct computation 2024-02-10 15:42:55 +00:00
Skills Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Utils Use ArgumentOutOfRangeException throw helper methods 2024-03-05 10:20:30 +01:00
DifficultyCalculator.cs turn difficulty attributes into a struct 2024-11-16 16:31:36 +01:00
IDifficultyAttributes.cs Remove mods from difficulty attributes 2024-11-17 18:14:25 +01:00
IPerformanceAttributes.cs turn difficulty attributes into a struct 2024-11-16 16:31:36 +01:00
PerformanceBreakdown.cs make performance attributes a struct 2024-11-16 16:10:21 +01:00
PerformanceBreakdownCalculator.cs make performance attributes a struct 2024-11-16 16:10:21 +01:00
PerformanceCalculator.cs turn difficulty attributes into a struct 2024-11-16 16:31:36 +01:00
PerformanceDisplayAttribute.cs Automated pass 2023-06-24 01:00:03 +09:00
TimedDifficultyAttributes.cs turn difficulty attributes into a struct 2024-11-16 16:31:36 +01:00