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Break
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Limit font weight to bold
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2020-03-16 16:32:25 -07:00 |
HUD
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Merge pull request #10555 from peppy/fix-score-display-zero-padding
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2020-10-19 15:54:12 +09:00 |
PlayerSettings
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Make SettingsItem conform to IHasCurrentValue
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2020-10-06 17:18:54 +09:00 |
BeatmapMetadataDisplay.cs
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Different version of epilepsy warning display
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2020-10-20 00:32:44 +03:00 |
BreakOverlay.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
BreakTracker.cs
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Make PeriodTracker actually immutable
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2020-05-02 01:33:33 +02:00 |
ComboEffects.cs
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Fix combo break sound not playing after rewind
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2020-11-13 13:38:14 +09:00 |
DimmableStoryboard.cs
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Privatise setter
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2020-05-20 15:08:33 +09:00 |
EpilepsyWarning.cs
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Shorten fade duration to make fade out snappier
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2020-10-25 00:40:11 +02:00 |
FailAnimation.cs
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Fix fail animation breaking on post-fail judgements
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2020-09-22 15:08:53 +09:00 |
FailOverlay.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
GameplayBeatmap.cs
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Expose as JudgementResult instead of "passing" state
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2020-05-03 23:55:44 +09:00 |
GameplayClock.cs
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Use bindable flow instead
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2020-10-27 14:10:12 +09:00 |
GameplayClockContainer.cs
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Rename method to better match purpose
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2020-12-11 14:44:01 +09:00 |
GameplayMenuOverlay.cs
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Refactor gameplay menu overlay to fix regression
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2020-08-15 14:18:50 +02:00 |
HotkeyExitOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HotkeyRetryOverlay.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
HUDOverlay.cs
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Remove unnecessary call to updateVisibility
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2020-12-01 14:01:34 +09:00 |
ISamplePlaybackDisabler.cs
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
KeyCounter.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
KeyCounterAction.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
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Rename to AlwaysVisible and add XMLDoc
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2020-02-03 20:00:43 +03:00 |
KeyCounterKeyboard.cs
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Apply input method signature refactorings
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2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
PauseOverlay.cs
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
Player.cs
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Bind replay recording score to judgement changes
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2020-12-14 17:33:33 +09:00 |
PlayerLoader.cs
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Refactor to allow for special disposal handling to still work
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2020-12-10 16:56:56 +09:00 |
ReplayPlayer.cs
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Rename variable/text to be more verbose as to toggle purpose
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2020-11-26 20:04:44 +09:00 |
ReplayPlayerLoader.cs
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Add test coverage
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2020-06-15 20:32:27 +09:00 |
ResumeOverlay.cs
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Make OverlayContainers with no blocking input VisibilityContainers
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2019-10-14 16:27:59 -07:00 |
ScreenSuspensionHandler.cs
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Add assertion of only usage game-wide
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2020-06-18 23:54:20 +09:00 |
ScreenWithBeatmapBackground.cs
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change name of interface and expose method instead of seperate values
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2019-11-25 07:24:29 +00:00 |
SkinnableHealthDisplay.cs
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Add support for both legacy styles
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2020-10-16 17:08:46 +09:00 |
SkipOverlay.cs
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Avoid blocking global actions when skip overlay is not actually active
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2020-11-24 15:42:14 +09:00 |
SongProgress.cs
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Update SongProgress height based on its dynamic height during resize
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2020-10-14 18:44:22 +09:00 |
SongProgressBar.cs
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Add ability to seek replays/auto with arrow keys
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2020-07-14 20:18:47 -07:00 |
SongProgressGraph.cs
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Remove excess parenthesis
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2019-11-25 22:37:07 +09:00 |
SongProgressInfo.cs
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Tidy up clock logic using DI and a GameplayClock
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2019-03-05 13:37:51 +09:00 |
Spectator.cs
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Add support for previewing tracks on spectator screen
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2020-11-14 17:08:27 +01:00 |
SpectatorPlayer.cs
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Remove redundant base call
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2020-11-03 20:10:13 +09:00 |
SpectatorPlayerLoader.cs
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Fix spectating when starting from a point that isn't at the beginning of the beatmap
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2020-10-27 18:58:37 +09:00 |
SpectatorResultsScreen.cs
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Remove default allowRetry parameter value from ResultsScreen
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2020-11-20 14:35:44 +09:00 |
SquareGraph.cs
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osu-side changes
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2020-02-24 20:52:15 +09:00 |