mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 18:33:22 +08:00
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace osu.Game.Audio
|
|
{
|
|
/// <summary>
|
|
/// Describes a gameplay sample.
|
|
/// </summary>
|
|
public class SampleInfo : ISampleInfo, IEquatable<SampleInfo>
|
|
{
|
|
private readonly string[] sampleNames;
|
|
|
|
public SampleInfo(params string[] sampleNames)
|
|
{
|
|
this.sampleNames = sampleNames;
|
|
Array.Sort(sampleNames);
|
|
}
|
|
|
|
public IEnumerable<string> LookupNames => sampleNames;
|
|
|
|
public int Volume { get; } = 100;
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return HashCode.Combine(
|
|
StructuralComparisons.StructuralEqualityComparer.GetHashCode(sampleNames),
|
|
Volume);
|
|
}
|
|
|
|
public bool Equals(SampleInfo? other)
|
|
=> other != null && sampleNames.SequenceEqual(other.sampleNames);
|
|
|
|
public override bool Equals(object? obj)
|
|
=> obj is SampleInfo other && Equals(other);
|
|
}
|
|
}
|