1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 01:27:35 +08:00
osu-lazer/osu.Game.Modes.Taiko/TaikoDifficultyCalculator.cs
Thomas Müller 417f146386 Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00

27 lines
843 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Taiko.Objects;
using System;
using System.Collections.Generic;
namespace osu.Game.Modes.Taiko
{
public class TaikoDifficultyCalculator : DifficultyCalculator<TaikoBaseHit>
{
protected override PlayMode PlayMode => PlayMode.Taiko;
public TaikoDifficultyCalculator(Beatmap beatmap) : base(beatmap)
{
}
protected override HitObjectConverter<TaikoBaseHit> Converter => new TaikoConverter();
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
{
return 0;
}
}
}