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48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Users;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Scoring
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{
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public class Score
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{
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public ScoreRank Rank { get; set; }
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public double TotalScore { get; set; }
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public double Accuracy { get; set; }
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public double Health { get; set; } = 1;
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public double? PP { get; set; }
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public int MaxCombo { get; set; }
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public int Combo { get; set; }
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public RulesetInfo Ruleset { get; set; }
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public Mod[] Mods { get; set; } = { };
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public User User;
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[JsonIgnore]
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public Replay Replay;
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public BeatmapInfo Beatmap;
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public long OnlineScoreID;
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public DateTimeOffset Date;
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public Dictionary<HitResult, object> Statistics = new Dictionary<HitResult, object>();
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}
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}
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